Since April 2009, millions of people have successfully completed our Whole30 program with stunning, life-changing results. This is a summary of the official rules of the Whole30. For in-depth information about planning and preparing for the program, a comprehensive FAQ, and more than 100 totally compliant recipes, refer to our New York Times bestselling book, The Whole30: The 30-Day Guide to Total Health and Food Freedom. (Or click here for an abbreviated version.)
In 2011, ESPN began to broadcast the CrossFit Games, with live coverage streamed through ESPN3, and some television coverage on ESPN2. As the event grew, ESPN expanded its television coverage; in 2014, the network entered into a multi-year deal to continue broadcasting the CrossFit Games, and coverage expanded to nine-and-a-half hours on ESPN and ESPN2 by 2015. In 2017, the event began a new broadcast arrangement with CBS Sports, with television coverage on CBS Sports Network, and a total of 40 hours of digital streaming coverage. CrossFit also streamed coverage through Facebook and their website.
At CrossFit, some coaches refer to this as “Uncle Rahbdo,” though it’s not something funny or enjoyable. You can read all about the condition and issues it can cause here. This typically occurs with (primarily male) ex-athletes who have not exercised for a while and come back trying to prove something, and end up working at a higher intensity than their body can handle.
Plus, I feel like the way I eat directly affects my mood. If I eat sugar, I almost always feel like garbage. If I eat protein and veggies and tons of avocado, I feel stable and much less like I am going to have a stage-four meltdown. Blood sugar swings are also real — no one wants to deal with me when I am hangry. It’s a nightmare. This program is supposed to help with all these things. I desperately wanted to feel better, so I dove in.
This 2003 CrossFit Journal article captures an early conception of a universal, multi-event test of fitness that laid the foundation for CrossFit competition, including what would become the CrossFit Open and the CrossFit Games. The design requirements for such a test "included but were not limited to the following: quantifiable results; consistency with the CrossFit fitness concept; raising our commitment to improving absolute strength, relative strength, and gymnastic foundations; balancing intrinsic abilities of smaller and larger athletes; emphasizing exercises critical to and foundational to advanced training; mixing training demands within each test and, of course, over the total competition; a design that would identify an athlete’s weaknesses and possibly stand as a workout plan for improving overall fitness; and, finally, we wanted to design a competition that would be 'hard as hell.'"